Original game · by WALL.EXE

Sneak up.Grab theghost!

A Roblox game where shy ghosts hide all over town. Follow the sound, tiptoe closer and catch them before they run.

Currently in developmentNot released yet
The idea

Ghosts are shy. Run past them and they vanish. So you listen, crouch, creep up, catch one and bring it home, to a mansion that grows with every catch.

01 · World

A town to explore.

A hub with an arena, a graveyard with a crypt, and your own plot with a house to fill. Chapter one is playable; four more chapters are designed and waiting behind a “Coming soon” sign.

Swipe the screen →

grab the ghost · studio
The town hub by day: a fountain, a weekly leaderboard and paths to every corner of the map.The same hub at night, lit by lanterns while the ghosts come out.The arena, where ghost squads fight three against three.The graveyard crypt at night, at the end of a lantern-lit path.Your own plot: a little house you decorate with what ghosts bring home.

02 · Gameplay

Catch, bring home, grow.

One loop a ten-year-old gets in a minute, with enough layers underneath to keep coming back to.

  • Find by sound
  • Crouch to stay quiet
  • Hold the aim to catch
  • Ghosts earn while you are away
01

Listen, sneak, catch

Ghosts hide and get scared by noise: running or jumping nearby sends them fleeing. Crouch to stay quiet, hold your aim on one, and the server decides if you got it.

02

A mansion that grows

Caught ghosts live in your house and bring in ghost energy, even when you are offline. Spend it on gear, rooms, furniture and healing your squad.

03

Squads and a cauldron

Fight with a squad of three on the arena. Put two duplicates of one rarity into the cauldron and get one better ghost, with the odds shown before you press.

04

Alive world

Day and night, fog, rain and starfall, a night siren event, pets that float behind you, and a map of the whole world.

03 · Characters

Ghosts with personality.

Eighteen characters are designed on paper: the hunter, the neighbours and sixteen ghosts, each with a look, a mood and a story. The game already holds twenty-seven ghost types.

Reference sheet with the 3D models of the game's characters
3D reference sheet · characters
04 · Built end to end

Story, 3D, code, one team.

We did all of it ourselves: the concept, the script, the game design, the 3D art and every line of code. Written for kids, with a parents' screen, quick phrases and emoji in place of free chat, and trades only between friends.

  • Luau
  • Rojo
  • ProfileStore saves
  • Blender + Meshy 3D
  • English + Russian
173Luau script files in the game
458automated checks guarding it
27ghost types in the code
18characters designed

Currently in development.

Heading toward its first public test.

Chapter one is playable. More chapters are designed and next in line.

Grab the Ghost!GRAB THE GHOST! is an original game, fully designed and built by WALL.EXE.
Portfolio 2026